Right Whale Quest

Education | Museum

The North Carolina Aquarium at Fort Fisher was awarded a grant to help increase awareness of the right whale and how marine life issues such as global climate change, shipping, run-off waste, and entrapment endanger the existence of the right whale. As there are only 450 right whales left in the world, the journey to alert and inform patrons is critical. To engage and intrigue their patrons in a new and innovative way, the aquarium chose to tell this story through an augmented reality (AR) edu-tainment gaming experience.

Balance Studios was commissioned to design and develop a five-level AR game experience that immerses the visitor into the game play by putting them in the position of an actual NOAA researcher where they are guided through completing important tasks that depict the challenges of the right whale--with the end goal of saving Calvin and Calvin’s calf. From photo-taking, to matching whale callosity patterns, to navigating ships and freeing an entangled whale, the visitor experiences what researchers and a right whale experience during the course of their lifetime.

Outside of creating these robust multi-dimensional gaming levels in AR space that include scoring, animated cinematics, and a final test of the patron’s knowledge, a very unique component of this AR experience is that the game begins with taking a picture of the patron and mapping their face on various areas throughout the gameplay: researcher ID badge, onto the face of 3D researcher avatars, and in the closing scene where a "photo" is taken of them with Calvin and her calf and emailed directly to the visitor.

In addition to the augmented reality experience, Balance designed and developed the unique AR kiosk cabinetry to match the exhibit look and feel. This included a custom iPad enclosure attached to fulcrum arm, WI-FI connectivity allowing for automated image target switch-outs to advance to the next game level, email capabilities, and patron data capture.

Project image — left
Project image — right
Right Whale Quest

Right Whale Quest

Augmented Reality Application

When the Right Whale Quest first launched, they were excited to use Augmented Reality to showcase the experience. Using a touchscreen that played the correct image target, visitors could see the experience using an iPad on an armature. 

See how you can put yourself in the game in the video below! 

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Right Whale Quest Touchscreen

Right Whale Quest Touchscreen

Touch Screen Application

After years of success with the AR version, the team decided to upgrade to a touchscreen to help accommodate accessibility. The different games were updated to a touchscreen version using the original assets, saving both time and money for the museum. 

The Idea

Increase the awareness of the endangered right whale and how they are impacted by climate change, shipping, waste, and entrapment. 

Services

From AR to touchscreen, the team has the same goal - make the story more important than the tech. In the exciting journey from tracking to tagging, our creative, animation, and development teams were all ready to dive deep for this right whale experience. 

The Result

Visitors continue to have a whale of a time learning how to save these phenomenal creatures.

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We'd love to hear about your project and explore how immersive technology can bring your vision to life.

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